Kokku is looking for a Render Engineer to join our team! As a rendering engineer, you will be responsible for designing and developing the implementation of game systems and resources, with a focus on working with rendering pipelines and graphics libraries. This role works together with other programmers and the production team to create high\-performance, robust and sustainable systems in a game development environment. Responsabilities: * Maintaining and optimizing existing rendering systems * Developing new rendering solutions for large\-scale problems * Identify and highlight any potential risks during the development process * Optimizing performance and memory utilization Requirements: * Fluent C\+\+ and strong experience with graphics programming are essential * Strong knowledge of rendering techniques and GPU/CPU architecture * Experience with one or more low\-level graphics API (DirectX12, Vulkan, Metal, console, etc.) * Strong communication skills, responsibility, sense of ownership and dedication for work Nice to have: * Experience with low\-level profiling and optimization * Strong experience with at least one graphics debugging tool (RenderDoc, Pix, console\-specific, etc.) * Multiplatform development experience Shipped at least one project for Xbox, Playstation, and/or other console